Thursday, 14 April 2011

Let the Filming began: Day 1

To day was the day that me and my fellow crew members left our pre-production statues into production. I am going to be creating and animating our characters 3 and 4, in our film these characters will not have names but 3 represents 3D (portrayed in CGI) and 4 represents 4D (Time.)
4 Concept Design




I started today off by modelling 4 as I feel we need 4 sooner than 3 to start animating with. I thought 4 was going to be incredibly easy to model as I would only need to select a Polygon Sphere scale it up and make it look like it had its wire mesh frame on it. This proved to be harder than I thought it would be, I did not know how to make a wire frame styled look for 4, so I looked all over the internet having no luck at all, so I moved on to start modelling 3 instead.

To model 3 I needed to take the front and back images from my concept design and separate both of the images so when I import them onto Maya as planes to work off as references. using my references i found modelling 3 a lot more easier and I got his basic outline done. I still need to crave more out of him till he is done though.

Tomorrow I will most likely go back to 4 and research more to find a way to get his wired frame mesh look.

In my next blog i will upload a slide show of images to show my progress

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