Yeah sorry guys if I got your hopes up thinking that I would have another post last week. two weeks ago when I was talking about moving in with Gemma and Vikki and how much fun it will be, well I was right about that but what I hadn't forseen was that I would hardly be on my comptuer much, I am either at the new Newport Universtiy - City Campus from like 10am till 6-7pm then I will get home (Gemma's place) and do work for my other project, the professioal practie. At the momenet I am currently working on my bussiness cards for that project. I have a wedding to attend soon as the photography which will go towards a part of that project too. BUT ENOUGH OF THAT! Lets talk about my models *YAY!!*
it is about been four weeks since our group went into production, we started production on the 13th of april and I have been working non stop since....WELLL I say no stop, the first week and half was half work half play, as it was the Easter break and I was back home in Liverpool for that. anyway like I said before since I got back from easter about 2 weeks ago I think I have been in and out of the Uni like a yo-yo as I have been working on Three just fixing him and getting him right, but I will come back to him later. Four is finshed and is ready to be animted with, I am planing to start on of the shot with him soon but I can not finsh that shot without three being completed. So yeah me gemma and ben looked through a nice collection of rust textures as four will be al rusty as he is old and broken for the time being. we went with rust - 003 but when we applied the texture it didnt show up very nice on four's mesh. So we went with rust - 002, which in the long run is much better I think as the colours a bit more darker but still retains a good high level of richness.
Here are a few is a videos of Four for you.
This is a low subdivision Version
And here is the high high subdivision version which will be the one you will see in the film.
So now to talk abotu Three, he has been giving me hell, I though last week I was on the home strech with him but I could get him to be more rounded off so I looked into it and what I found was not good. With Maya objects it is good to try and make sure everything has four sides and what I mean by that is four edge so all the faces on a model either square or recetangle. Old muggins here has lots of triangles and 5 sided edges so I sent most of this week sort that out and fleshing out the roundness still. I have carved out hole in three's mesh as I am planning to create a new Face and then using that to make the power stripes on three body/ his eye and that thing on his back. I will explain as somehow I think that last stentence didnt make sence, so what I am planning on doing is to cut out parts of the mesh such as creating gaps to later attach the dips and curves on threes body. I do this because I find it most eaiest way to make small attachment such as this, than arm or an leg that is differe I would use a cube well start off one of them to make something with lots of volume but flat things with little dents looks well.
I still need to watch WALL-E soon as gemma told me it would bhe good refences to animted to get the personalties down for three and four,I keep going into uni with it but then I forget it is in my bag untill I get back and take some stuff out, soon, soon I will watch you WALL-E. its one of my most loved Pixar film afer toy story 1 ane 3... OHHH how I would love to work for them one day.. if I get any good that is.
sorry I think I side tracked there. so yeah this week has been filled with issues int he modeling department, I am worried if I will get them done on time for then end of next week, if I can fix this issue with the four sides on three then I will be okie.
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