Thursday, 26 May 2011

Update on the Models

Hey everyone, I have just spent the last week UV texturing four, it was so hard, I never cut a good seam which in Maya is when you go to texture something you will have to sort out the UVs as I discuss in another post on this site. Cutting a seam i slike getting a papercraf cube and open it flat, well....well.........to be frank I don't really know how to cut seams, all I know at this stage in the game is that if you cut a good seam in your model the better the UV's your model will have.

I will have to ask charile (one of the techincains)he will be able to tell me all... =D

So I have finally finished texturuing on four I still need to apply a rusty type of texture on him, as I will go though a list of different textures to pick the best one for the model. Most of the checks from the checker texture seem to be pretty sqaure, I say most though becuase I tried to get the checks in the nooks and cranies but when I moved the uv's around it was messing up and I have decided to call it a day leave it, as I still have three to finish and not alot of time, 4 or 3 weeks i think.

oh yeah another note, I have moved out of my flat at my uni to live with Gemma and Vikki for the rest of this project so we can help each other and show work quicker and get feed back too. so I am looking forward to it, I moved in at thiers just before the easter break when we were doing all the pre-production work, and I really enjoyed that, so moving in to do production should be hard but enjoyable.
I might have to start coming in everyday now....even weekends

and way moving on I have now finished 4 completely, unless Gemma or the rest of my group wants to change anything on him, I hope they do not complain about the texture issue I had.

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